Prototype & test
Build a prototype
Plan the lowest-fidelity prototype that tests the concept, build it in your prototyping tool, and link it back.
How to do it
- Say what the test has to find out.
- List only the screens the test needs.
- Copy the prompt into v0, Lovable, Figma Make or another tool, or let a connected tool read it.
- Paste the link to what it built back onto the card.
Tip. Link the finished prototype back to the card, so the test script, the sessions and the report all point to the real thing.
What you need
Start from:
- Concept or Brief
It is better with: Persona, Assumption map or Insight.
What you get: Prototype
A prototype template has these sections:
- Description
- What it tests
- Screens
- Open questions
Where it fits
- Deliver (Double Diamond): Test the chosen answer with real people and hand it over.
Usually comes after
What to do next
Templates that use it
- Evaluative study: Does this design work for the people who will use it?
- Double Diamond: A whole project, from understanding a problem to a tested answer.
- Assumption-led (Lean UX): You already have an idea. What could sink it?
- Continuous discovery: A product team learning every week towards one outcome.
- Design Thinking: Empathize, define, ideate, prototype and test, in the classic five modes.
- Design Sprint: Five days from a big question to a prototype tested with real people.