Prototype & test
Run usability tests
Watch people use the prototype and report what happened.
How to do it
- Run 5 or more sessions.
- Record task success and where people got stuck.
- Turn the patterns into findings and recommendations.
Tip. A test report can feed new how-might-we statements, so the web loops back.
This step needs real people. The draft only organises what they said and did; it never makes it up.
What you need
Start from:
- Prototype
- Interview script
It is better with: Persona.
What you get: Test report
A test report template has these sections:
- Findings
- Recommendations
Where it fits
- Deliver (Double Diamond): Test the chosen answer with real people and hand it over.
Usually comes after
What to do next
- Synthesize insights
- Map opportunities
- Write how-might-we statements
- Write a handoff spec
- Write a readout
- Find contradictions
- Code the data
- Check what new evidence changes
Templates that use it
- Evaluative study: Does this design work for the people who will use it?
- Double Diamond: A whole project, from understanding a problem to a tested answer.
- Assumption-led (Lean UX): You already have an idea. What could sink it?
- Continuous discovery: A product team learning every week towards one outcome.
- Design Thinking: Empathize, define, ideate, prototype and test, in the classic five modes.
- Design Sprint: Five days from a big question to a prototype tested with real people.